Home Dice DICE disables proximity sensors to repair Battlefield 2042 rubber band, breaks other throwables

DICE disables proximity sensors to repair Battlefield 2042 rubber band, breaks other throwables

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DICE may be on the right track to uncovering the cause of one of the most annoying problems in Battlefield 2042 so far: intermittent elastic bands in multiplayer matches.


Yesterday, the developer disabled the disposable proximity sensor, believing it to have something to do with the widespread rubber-band issue players have been experiencing since Early Access began. DICE then ran some testing and found that removing the sensor helped improve server performance. So he decided to keep it off while he performed other tests.

The proximity sensor remains disabled, but DICE has successfully deployed a server-side fix that it claims further improves server performance. The problem is, in the course of all of this, he broke other throwables.

When selecting a throwable item (grenade, etc.) through the deployment screen, the UI will show incorrect icons. This leads players to believe that they can’t select the throwaway they want, but that’s just a visual bug. DICE has confirmed that the throwaway you select will be the one you build with, regardless of what the UI displays.

While it’s great to see DICE act quickly to fix such a prevalent problem, this isn’t the first time the UI has been lying to us. Recently, players discovered that the weapon customization screen is deceptive, with descriptions of attachments not matching what they are actually doing.

For a list of all other Battlefield 2042 known issues on DICE’s radar, check out the link.